Privacy, in plain language.
This notice covers the ad-free version 1.0 being prepared for Last Pebble’s first release, published by Henry Osuiwu under the Quintcoding studio brand. Earlier advertising test builds are not this release.
Effective 11 October 2026
Who to contact
For privacy or support requests, email Quintcoding at hello@quintcoding.com. You do not need a game account to contact us.
Game progress stays on your device
The game stores progress, inventory, scores and settings locally on your device. It does not require a login or provide cloud-save synchronization. The ad-free game has no publisher analytics service and does not transmit your save or gameplay records to Quintcoding.
Export Save creates a backup only when you choose it. You select its destination through the system share sheet. Import Save reads the file you select. If you save or share a backup using another app or service, that service’s privacy rules apply. Deleting the app may remove local progress; keep a backup first if you want to preserve it.
No advertising in the first release
The ad-free version does not include Google Mobile Ads or User Messaging Platform SDKs, request ads, contact Google for advertising-consent checks, or access the advertising identifier (IDFA). Core gameplay and its normal earned rewards work without an internet connection.
Optional rewarded ads are planned for a later update. Before that feature is made available, we will update this notice to explain its providers, data practices and available choices. This notice does not represent the data practices of earlier advertising test builds.
Your choices
You control whether to export a save, choose a file to import, open external support pages or contact us. The ad-free game does not require an advertising-consent form or tracking-permission prompt.
Deleting the app removes its device-local data; offloading it can retain that data. Exported save files and copies in operating-system backups must be managed separately.
If you contact support
We receive your email address, the message and any attachments you choose to send. We use these to answer your request, investigate issues and handle privacy questions. Our email forwarding and mailbox providers process the correspondence to deliver and store it.
Please do not send passwords, payment details or unnecessary personal information. We retain correspondence while handling your request and where needed to meet legal obligations. You may request access, correction or deletion of information you supplied by emailing the contact above; we may need proportionate information to verify your request. We cannot retrieve or erase a save that remains only on your device.
Audience
Last Pebble is intended for a general audience, not specifically for children. If you believe a child has supplied personal information through support, contact us so we can investigate and address it.
This website and external links
The Quintcoding website has no sign-in, contact form, advertising or analytics scripts added by the studio. The hosting provider may process ordinary connection information such as IP addresses and request details to deliver and secure the pages. Cloudflare also uses a security/bot-management cookie (__cf_bm) on these hosted pages. These website practices are separate from offline gameplay. Following an external link or sending email uses the relevant provider’s service and privacy rules.
Changes to this notice
We may update this notice when the game or its services change. The effective date above identifies the current notice. For questions, contact hello@quintcoding.com.